Settings Snapshots are AASM's version control for server configuration. Before a risky tuning session, take a snapshot. If the new values make players unhappy, restore the snapshot in one click.
v0.8.2 added selective [ModSettings] restore via ModConfigService.setModSettings() (no more wiping the whole section on restore) and stripped cross-server identity fields on cross-server restore (BUG-SnapshotCrossServerLeak).
Prerequisites:
GameUserSettings.ini contentsGame.ini contents[ModSettings] section, captured separately for selective restoreError('ASA API settings restore is not implemented yet'); intentional, plugin design needs work)Server tab → look for the Snapshots button (typically in the server tab's top bar near Confirm Saved, or via the (...) menu). Click it to open the Snapshot Manager dialog. Click Capture Snapshot and give it a descriptive name like "Before harvest 3x test 2026-05-24".
The same dialog shows all snapshots for this server, with capture timestamps and names. Click any to expand a preview of what's in it.
Pick a snapshot → Restore. AASM:
[ModSettings] via ModConfigService (so mods with custom settings get only their section restored, not the whole .ini)Restart the server for ARK to pick up the restored config.
You can restore a snapshot from another server onto this one - useful for cloning settings across a fleet. v0.8.2 (BUG-SnapshotCrossServerLeak) introduced a blocklist that strips identity-sensitive fields from cross-server restores:
So you get the source server's tuning without inheriting its identity. Cluster membership and unique server identity stay intact on the destination.
Snapshots are cheap to capture and instant to restore. Take one before every tuning session, every mod loadout change, and every Game.ini override experiment.