Cloning is AASM's built-in workflow for adding another server to a cluster. AASM copies the source server's configuration (mods, settings, INI overrides, schedules) and install files to a new folder, then increments the ports to avoid a collision.
Prerequisites:
- A working source server already configured the way you want the new one to be.
- Free disk space (~20-30 GB depending on installed mods).
Step 1 - Right-click the source server
On the Dashboard, right-click the server card you want to clone. A context menu appears with Clone Server as an option (or use the menu (...) icon on the card if right-click is disabled in your environment).
Step 2 - Pick a new name and install path
The Clone Dialog asks for:
- New server name - must be unique within AASM.
- Install path - either a sibling folder (default:
<parent of source>\<new name>) or a custom path.
Ports, RCON port, query port are auto-suggested as the source's ports + 10/5/5 to avoid collision. You can override.
Step 3 - Confirm and wait
AASM copies the source's install files (this takes 1-5 minutes depending on disk speed + mod count), writes a new servers.json entry, and creates the new server's settings + schedule files mirroring the source.
Step 4 - What does NOT get copied
- Player save files (
SavedArks/) - the new server starts fresh. - Cluster ID / Cluster Directory references - left blank so you choose explicitly.
- RCON password - regenerated (best practice; you can copy back if you really want the same).
- Settings Snapshot history - the new server starts with no snapshots.
v0.8.2 fix relevant here: Snapshot cross-server restore now strips session name, RCON port, passwords, multihome, cluster fields (BUG-SnapshotCrossServerLeak) so even if you accidentally restore a snapshot from the source onto the clone, the identity-sensitive bits stay correct.
Step 5 - Change map and customize
The clone has the source's map by default. To use a different map (e.g. clone an Island server to make a Scorched server), change it via the new server's Settings tab. See Choosing and Changing Maps.
Once you've set a map and the cluster fields you want, start the new server.
Cloning a Server - done
You've added a new server with the same mods + settings as the original, in a few clicks instead of half an hour of duplicate configuration.