Cloning is the fastest way to add another server to a cluster. AASM copies the source server's entire configuration (mods, settings, ini overrides, schedules) and the install files to a new folder, then auto-increments the ports so it doesn't collide.
Prerequisites:
On the Dashboard, right-click the server card you want to clone. A context menu appears with Clone Server as an option (or use the menu (...) icon on the card if right-click is disabled in your environment).
The Clone Dialog asks for:
<parent of source>\<new name>) or a custom path.Ports, RCON port, query port are auto-suggested as the source's ports + 10/5/5 to avoid collision. You can override.
AASM copies the source's install files (this takes 1-5 minutes depending on disk speed + mod count), writes a new servers.json entry, and creates the new server's settings + schedule files mirroring the source.
SavedArks/) - the new server starts fresh.v0.8.2 fix relevant here: Snapshot cross-server restore now strips session name, RCON port, passwords, multihome, cluster fields (BUG-SnapshotCrossServerLeak) so even if you accidentally restore a snapshot from the source onto the clone, the identity-sensitive bits stay correct.
The clone has the source's map by default. To use a different map (e.g. clone an Island server to make a Scorched server), change it via the new server's Settings tab. See Choosing and Changing Maps.
Once you've set a map and the cluster fields you want, start the new server.
You've added a new server with the same mods + settings as the original, in a few clicks instead of half an hour of duplicate configuration.