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news Version 0.9.2.0 Released (4th August 2026) - v0.9.2 - Our biggest feature update yet: Remote Control (manage ASA server…

Product release · v0.9.2

AASM v0.9.2: Remote Control, Build Rollback and Config Sets

Ark Ascended Server Manager v0.9.2 lets you manage ARK: Survival Ascended servers across multiple machines from a single window, roll back and pin a server build, share configuration with a server-enforced preview, and restore individual player profiles live — on both Windows and Linux.

Direct answer: AASM v0.9.2, released 4 August 2026, is our biggest feature update to date. Its headline addition is Remote Control: from one AASM window you can now see and manage ASA servers running on other machines, with revocable per-connection access. AASM runs natively on Windows and Linux; the Windows-only ASA dedicated server binary is managed through Proton/Wine on Linux.

What changed in v0.9.2

v0.9.2 is our biggest feature update so far: 43 community-requested features and fixes, plus a security and stability pass across both apps. The headline is that AASM is no longer a single-machine tool — you can now manage ARK: Survival Ascended servers running on other machines from one dashboard. The complete item-by-item list is in the full changelog.

Remote Control

Register a remote AASM instance and its servers appear on your local dashboard, each opening in its own tab beside your local servers. All eight settings tabs — ASA API, mods, backups, maintenance, RCON, access control, cluster and overrides — work against a server on another machine. Access is governed by ten per-token capability grants (lifecycle, config, ASA API, mods, backup, RCON, cluster, maintenance, overrides, access, filesystem) that you tick when minting a token and can change afterwards without re-issuing it; unticking one applies on that token’s very next request. New tokens start at lifecycle-only, first contact pins the remote’s certificate (SSH known-hosts style), and tokens are encrypted at rest.

Security model: a remotely-administered token can never grant itself a capability the calling token does not already hold, and no token can edit its own registry row. Installing native ASA API plugins, wiping data and the rollback family stay administrator-only and local by design.

Server build rollback with pinning

Roll a server back to a previously installed build and pin it so the nightly auto-update cannot silently move it forward again. AASM records a build-history entry on every install and update, every update path respects the pin, and the pin clears the moment you deliberately move off it or press “Return to Latest.” A pre-rollback backup runs first and your saves are never touched.

Config Sets v2 with server-enforced preview

Share configuration across servers with per-server membership and global defaults. Preview-before-apply is enforced by the server, not just the interface: the confirmation is a hash of the exact change set, so a stale preview can never be applied. Every setting shows a badge for what governs it — set, global, override, or nothing.

Player-profile backups with live restore

Automatic profile snapshots on join and leave, a scheduled player-backup tier with retention, and one-click restore. Restore is blocked only when that specific player is online — verified by a live RCON check at the moment you press it — so you can restore an offline player while the server keeps running. If RCON cannot answer, the restore is refused rather than guessed.

More requested capabilities

v0.9.2 also adds multiple fixed daily restart times (a list of up to six, with automatic migration of your existing single time), an omniserver shared-install pattern (several server instances on one install and one update with separate save trees).

Reliability, Linux and community-reported fixes

  • Forced stops no longer look like crashes: a bulk shutdown no longer triggers a false crash-restart cycle.
  • Update button reliability: the ASA API update action no longer disappears from servers that need it, including when GitHub rate-limits the version check — a failed check is now its own visible state.
  • Destructive operations fail closed: delete, move, wipe, restore and update now confirm with the operating system whether a server is running instead of trusting cached status, and refuse when uncertain.
  • Configuration safety: blank settings can no longer overwrite a populated INI, and additional INI writers gained line-break protection.
  • Linux monitoring: a running server is re-detected after AASM is closed and reopened, and the monitor no longer manufactures false crashes on Linux.
  • Companion app: the bundled ASA RCON Manager is version-synced to v0.9.2 with its own stability and safety fixes.

Platform and file details

PlatformPackageSizeRequirements
Windows.zip377.3 MBWindows 10/11 or Windows Server 2019+
Linux.tgz291.4 MB64-bit graphical session; Ubuntu 22.04+ or Debian 12+ recommended

For either platform, use at least 16 GB RAM. AASM recommends 32 GB when running multiple ASA servers, plus SSD storage and sufficient free space for server files, staging data and backups.

Upgrade guidance

  1. Stop active server maintenance and wait for backups or updates already in progress to finish.
  2. Create a current backup of every world and any shared cluster data.
  3. Update in-app through Settings → Check for Updates, or download the correct platform archive from this domain and verify its SHA-256 fingerprint.
  4. Confirm v0.9.2 in AASM before restarting the fleet.
  5. Run one manual backup and restore-point check before relying on the normal schedule.

Common questions about v0.9.2

Can AASM manage ARK servers on a different computer?

Yes. From v0.9.2, AASM can add other machines running AASM as Remote Instances and manage their ARK: Survival Ascended servers from a single window. The connection runs over HTTPS and honours the same role-based access control as the built-in web interface, so an account limited to certain servers stays limited when accessed remotely.

Can you restore a single player’s character without restarting the server?

Yes. AASM v0.9.2 takes per-player profile snapshots automatically when a player joins or leaves, keeps up to 10 per player, and can restore one player while the server is still running. The restore is refused only when that specific player is currently online, checked against a live RCON player list at the moment of restore rather than a cached count. The existing profile is preserved before it is replaced.

Can you roll an ARK: Survival Ascended server back to an older build?

Yes. AASM v0.9.2 can roll a server back to a previously installed ARK build and pin it to that build, so scheduled and automatic updates will not move it forward again until the pin is removed. This is intended for cases where a new ARK build breaks a mod or a server configuration.

How many ARK servers does AASM update at the same time?

By default two, and the limit is configurable from 1 to 5. Updates beyond the limit are queued and start automatically in order as slots free up. When a queued update reaches the front of the queue, AASM re-checks that the server is still stopped before touching any files, so a server started while its update was waiting is skipped rather than updated underneath a running game.

Does AASM run on Linux?

Yes. AASM runs natively on Linux as of v0.9.0 and is supported on Ubuntu 22.04 or newer and Debian 12 or newer in a 64-bit graphical session. ARK: Survival Ascended only ships a Windows dedicated-server binary, so AASM runs that binary through Proton. Downloads are provided as a tarball, an AppImage and a .deb. See the Linux page for requirements.

Can several ARK servers share one installation to save disk space?

Yes. AASM’s Omniserver mode runs multiple server instances from one shared ARK install root while keeping separate save trees per instance. Because a single ARK: Survival Ascended install is roughly 12 GB, sharing it across instances reduces both disk use and the time spent updating each server separately.